机读格式显示(MARC)
- 000 02525cam a2200337 i 4500
- 008 220325s2022 flua b 001 0 eng d
- 020 __ |a 9781032157658 |q (paperback)
- 040 __ |a UKMGB |b eng |e rda |c UKMGB |d OCLCO |d BDX |d YDX |d OCLCF |d YUS
- 050 _4 |a TA167 |b .B66 2022
- 100 1_ |a Bongers, Bert, |e author.
- 245 10 |a Understanding interaction : |b the relationships between people, technology, culture, and the environment. |n Volume 1, |p Evolution, technology, language and culture : where do we come from and how did we get here? / |c Bert Bongers.
- 246 3_ |a Evolution, technology, language and culture
- 260 __ |a Boca Raton, FL : |b CRC Press, |c 2022.
- 300 __ |a xxxi, 258 pages : |b illustrations ; |c 24 cm
- 336 __ |a text |2 rdacontent
- 336 __ |a still image |2 rdacontent
- 337 __ |a unmediated |2 rdamedia
- 338 __ |a volume |2 rdacarrier
- 500 __ |a "An Auerbach book".
- 504 __ |a Includes bibliographical references and index.
- 520 __ |a Understanding Interaction explores the interaction between people and technology in the broader context of the relations between the human-made and the natural environments. It is not just about digital technologies - our computers, smartphones, the Internet - but all our technologies, such as mechanical, electrical, and electronic. Our ancestors started creating mechanical tools and shaping their environments millions of years ago, developing cultures and languages, which in turn influenced our evolution. Volume 1 looks into this deep history, starting from the tool-creating period (the longest and most influential on our physical and mental capacities) to the settlement period (agriculture, domestication, villages and cities, written language), the industrial period (science, engineering, reformation, and renaissance), and finally the communication period (mass media, digital technologies, and global networks). Volume 2 looks into humans in interaction - our physiology, anatomy, neurology, psychology, how we experience and influence the world, and how we (think we) think. From this transdisciplinary understanding, design approaches and frameworks are presented to potentially guide future developments and innovations.
- 650 _0 |a Human-machine systems.
- 650 _0 |a Social interaction |x Technological innovations.
- 650 _0 |a Human-computer interaction.
- 650 _0 |a Technological innovations.