机读格式显示(MARC)
- 000 01927cam a2200337 i 4500
- 008 230527s2024 flua e b 000 0 eng
- 020 __ |a 9781032252452 |q (paperback)
- 020 __ |a 1032252456 |q (paperback)
- 020 __ |a 9781032252476 |q (hardback)
- 020 __ |a 1032252472 |q (hardback)
- 020 __ |z 9781003282259 |q (ebook)
- 040 __ |a LBSOR |b eng |e rda |c DLC |d OCLCO |d RNL |d OCLCO |d OCLCF
- 050 00 |a GV1469.34.A97 |b M444 2024
- 082 00 |a 794.8/3 |2 23/eng/20230602
- 100 1_ |a Megill, Anna, |e author.
- 245 14 |a The pocket mentor for video game writers / |c Anna Megill.
- 246 3_ |a Video game writers
- 260 __ |a Boca Raton : |b CRC Press, |c 2024.
- 300 __ |a xviii, 146 pages : |b illustrations ; |c 22 cm.
- 336 __ |a text |b txt |2 rdacontent
- 337 __ |a unmediated |b n |2 rdamedia
- 338 __ |a volume |b nc |2 rdacarrier
- 490 0_ |a The pocket mentors for games careers
- 520 __ |a "Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book explains in simple, clear language exactly what a beginner needs to know about education requirements, finding job opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to run a writers' room, manage a team, create documentation for various project phases, and navigate studio politics. The Pocket Mentor is designed to be a just-the-facts companion to The Game Writing Guide: Get Your Dream Job and Keep It, but it stands on its own as an invaluable go-anywhere resource for beginners and seasoned pros alike"-- |c Provided by publisher.
- 650 _0 |a Video games |x Authorship |x Vocational guidance.