机读格式显示(MARC)
- 000 01406nam a2200229 i 4500
- 008 250815s2001 xx a 000 0 eng d
- 020 __ |a 9781852333942 |q Softcover
- 040 __ |a CNPIEC |b eng |c CNPIEC |e rda
- 100 1_ |a Palmer, Ian, |e author.
- 245 10 |a Essential java 3d fast : |b developing 3d graphics applications in java / |c Ian Palmer.
- 260 __ |a [Place of publication not identified] : |b Springer, |c 2001.
- 300 __ |a 279 pages ; |c 24 cm
- 336 __ |a text |b txt |2 rdacontent
- 337 __ |a unmediated |b n |2 rdamedia
- 338 __ |a volume |b nc |2 rdacarrier
- 490 0_ |a Essential series
- 520 __ |a Packed with lots of examples and illustrations, including an 8-page colour section, Essential Java 3D fast is an introductory textbook for those who want to learn Java 3D fast.The best way to learn any programming language is by writing programs. In this book, Ian Palmer takes you through the steps to write a simple program in Java 3D, and then shows you how to modify and add features to this program, so you learn the key features of Java 3D.Learn about: Writing a simple Java 3D program;Creating Shapes;Defining Appearance;Animation;Behaviours.The examples in this book assume a working knowledge of Java and some background in 3D graphics, in order to explain the new concepts in Java 3D.
- 650 _0 |a Computer Science