机读格式显示(MARC)
- 000 01031cam a2200301 a 4500
- 008 091210s2010 ne a b 001 0 eng
- 020 __ |a 9780123749031 (hardcover alk. paper)
- 020 __ |a 9780123749048 (CD-ROM)
- 040 __ |a DLC |c DLC |d YDX |d UKM |d YDXCP |d BWX |d CDX |d DLC |d NEU |d SCT
- 050 00 |a QA76.76.C672 |b E24 2010
- 082 00 |a 794.8/1526 |2 22
- 100 1_ |a Eberly, David H.
- 245 10 |a Game physics / |c David H. Eberly.
- 260 __ |a Amsterdam ; |a Boston : |b Elsevier/Morgan Kaufmann, |c 2010.
- 300 __ |a xlii, 900 p., [16] p. of plates : |b ill. (some col.) ; |c 25 cm. + |e 1 CD-ROM (4 3/4 in.)
- 490 0_ |a Interactive 3D technology series
- 504 __ |a Includes bibliographical references and index.
- 650 _0 |a Computer games |x Programming.
- 650 _0 |a Physics |x Computer simulation.
- 650 _0 |a Computer graphics.
- 650 _0 |a Three-dimensional display systems.