机读格式显示(MARC)
- 000 01777cam a2200385 i 4500
- 008 230804s2024 flua b 001 0 eng
- 016 7_ |a 021168314 |2 Uk
- 020 __ |a 9781032363714 |q hardback
- 020 __ |a 1032363711 |q hardback
- 020 __ |a 9781032363660 |q paperback
- 020 __ |a 1032363665 |q paperback
- 020 __ |z 9781003331599 |q (ebook)
- 020 __ |z 9781000966718 |q ePub ebook
- 020 __ |z 9781000966664 |q PDF ebook
- 040 __ |a DLC |b eng |e rda |c DLC |d OCLCO |d UKMGB |d BDX |d YDX
- 050 00 |a GV1469.6 |b .B93 2024
- 082 00 |a 793.93 |2 23/eng/20230808
- 100 1_ |a Bycer, Joshua, |e author.
- 245 10 |a Game design deep dive : |b role playing games / |c Joshua Bycer.
- 246 3_ |a Role playing games
- 260 __ |a Boca Raton, FL : |b CRC Press, |c 2024.
- 300 __ |a xiv, 216 pages : |b color illustrations ; |c 23 cm
- 336 __ |a text |b txt |2 rdacontent
- 337 __ |a unmediated |b n |2 rdamedia
- 338 __ |a volume |b nc |2 rdacarrier
- 504 __ |a Includes bibliographical references and index.
- 520 __ |a "Game Design Critic Josh Bycer is back with another entry in the Game Design Deep Dive series to discuss the Role-Playing Game genre. Arguably one of the most recognizable in the industry today, what is and what isn't an RPG has changed over the years. From the origins in the tabletop market, to now having its design featured all over, it is one of the most popular genres to draw inspiration from and build games around. This is a genre that looks easy from the outside to make, but requires understanding a variety of topics to do right"-- |c Provided by publisher.