机读格式显示(MARC)
- 000 01392nam a2200337 i 4500
- 008 140620s2014 mauac 001 0 eng d
- 020 __ |a 9780415812290 (pbk.)
- 020 __ |z 9781315858272 (ebk.)
- 040 __ |a SJT |b eng |c SJT |e rda
- 050 00 |a QA76.76.C672 |b D863 2014
- 082 00 |a 794.8/1526 |2 23
- 099 __ |a CAL 022014042778
- 245 00 |a Production pipeline fundamentals for film and game / |c edited by Renee Dunlop.
- 260 __ |a Burlington, MA : |b Focal Press, |c 2014.
- 300 __ |a xvii, 351 pages : |b colour illustrations, colour portraits ; |c 25 cm.
- 336 __ |a text |2 rdacontent
- 337 __ |a unmediated |2 rdamedia
- 338 __ |a volume |2 rdacarrier
- 500 __ |a Includes index.
- 505 0_ |a The stages of production -- Asset creation for film -- Asset creation for games -- The basic functionality of a pipeline -- Systems infrastructure -- Software for a studio environment -- Diving deeper into data management -- Asset management -- Production management -- Tying it all together -- Upcoming trends and technologies.
- 650 _0 |a Computer games |x Programming.
- 650 _0 |a Video recordings |x Production and direction.
- 650 _0 |a Motion pictures |x Production and direction.
- 650 _0 |a Project management.