机读格式显示(MARC)
- 000 02263cam a2200397 i 4500
- 008 150727s2015 flua b 001 0 eng d
- 020 __ |a 9781482254792 (hbk. alk. paper)
- 020 __ |a 1482254794 (hbk. alk. paper)
- 020 __ |z 9781482254808 (PDF ebook)
- 035 __ |a (OCoLC)ocn918994200
- 040 __ |a CDX |c CDX |d BDX |e rda |d EAU |d NUI |d OCLCF |d VMC |d CRCPR |d DLC
- 050 00 |a QA76.76.C672 |b G332 2015
- 082 04 |a 794.8/1526 |2 23
- 245 00 |a Game AI pro 2 : |b collected wisdom of game AI professionals / |c edited by Steve Rabin.
- 246 3_ |a Collected wisdom of game AI professionals
- 260 __ |a Boca Raton : |b CRC Press, Taylor & Francis Group, |c [2015]
- 300 __ |a xxvii, 549 pages : |b illustrations (black and white) ; |c 24 cm
- 336 __ |a text |b txt |2 rdacontent
- 337 __ |a unmediated |b n |2 rdamedia
- 338 __ |a volume |b nc |2 rdacarrier
- 504 __ |a Includes bibliographical references and index.
- 505 0_ |a Section 1. General wisdom -- section 2. Architecture -- section 3. Movement and pathfinding -- section 4. Applied search techniques -- section 5. Tactics, strategy, and spatial awareness -- section 6. Character behavior -- section 7. Analytics, content generation, and experience management.
- 520 __ |a Game AI Pro 2: Collected Wisdom of Game AI Professionals presents cutting-edge game artificial intelligence (AI) techniques primarily from game developers of shipped commercial games and, to a minor extent, from academia. Topics covered include AI architectures, steering and path finding, tactics/strategy, genre-specific techniques, gesture recognition, and learning techniques. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations-techniques have largely been proven in shipped commercial games.-- |c Source other than Library of Congress.
- 650 _0 |a Computer games |x Design.
- 650 _0 |a Computer games |x Programming.
- 650 _0 |a Artificial intelligence.
- 650 _7 |a Artificial intelligence. |2 fast
- 650 _7 |a Computer games |x Design. |2 fas
- 650 _7 |a Computer games |x Programming. |2 fast
- 700 1_ |a Rabin, Steve, |e editor.