机读格式显示(MARC)
- 000 00819nam a2200241 a 4500
- 008 110502s2010 ne a b 011 0 eng d
- 020 __ |a 9780123819765 (pbk.)
- 050 00 |a QA76.76.C672 |b M55 2010
- 082 00 |a 794.8/1526 |2 22
- 100 1_ |a Millington, Ian.
- 245 10 |a Game physics engine development : |b how to build a robust commercial-grade physics engine for your game / |c Ian Millington.
- 260 __ |a Amsterdam ; |a Boston : |b Morgan Kaufmann Publishers, |c 2010.
- 300 __ |a xxix, 522 p. : |b ill. ; |c 24 cm.
- 504 __ |a Includes bibliographical references (p. 509) and index.
- 650 _0 |a Computer games |x Programming.
- 650 _0 |a Physics |x Data processing.