机读格式显示(MARC)
- 000 01569oam2 2200337 450
- 010 __ |a 978-7-111-73872-5 |d CNY129.00
- 100 __ |a 20240213d2024 em y0chiy50 ea
- 200 1_ |a 沉浸式3D体验设计 |A chen jin shi 3Dti yan she ji |f (美) 蕾妮·史蒂文斯著 |d = Designing immersive 3D experiences |e a designer's guide to creating realistic 3D experiences for extended reality |f Renee Stevens |g 王晓雷, 刘嘉凝译 |z eng
- 210 __ |a 北京 |c 机械工业出版社 |d 2024
- 215 __ |a 12, 271页 |c 彩图 |d 24cm
- 225 2_ |a 游戏开发与设计技术丛书 |A you xi kai fa yu she ji ji shu cong shu
- 305 __ |a Pearson Education(培生教育出版集团)授权出版
- 330 __ |a 本书首先介绍了XR和沉浸式3D体验设计的基础知识,以及它们是如何发展的;然后探索了核心概念和技术,包括人机交互、空间计算、投影映射和头戴式显示器。
- 410 _0 |1 2001 |a 游戏开发与设计技术丛书
- 500 10 |a Designing immersive 3D experiences: a designer's guide to creating realistic 3D experiences for extended reality |A Designing Immersive 3d Experiences: A Designer's Guide To Creating Realistic 3d Experiences For Extended Reality |m Chinese
- 606 0_ |a 游戏程序 |A you xi cheng xu |x 程序设计
- 701 _1 |a 史蒂文斯 |A shi di wen si |g (Stevens, Renee) |4 著
- 702 _0 |a 王晓雷 |A wang xiao lei |4 译
- 702 _0 |a 刘嘉凝 |A liu jia ning |4 译
- 801 _0 |a CN |b WFKJXY |c 20240815
- 905 __ |a WFKJXY |d TP317.6/115