机读格式显示(MARC)
- 000 01186cam a2200337 i 4500
- 008 161025s2017 nyua b 001 0 eng
- 020 __ |a 9780415858861 |q hardcover
- 020 __ |a 0415858860 |q hardcover
- 020 __ |a 9780415858878 |q paperback
- 020 __ |a 0415858879 |q paperback
- 020 __ |a 9780203704028 |q electronic book
- 035 __ |a (aleph)000236718BNU04
- 040 __ |a DLC |b eng |e rda |c DLC |d OCLCO |d VKC |d YDX |d YDX |d OCLCO |d NIC
- 050 00 |a HD9993.E452 |b K47
- 100 1_ |a Kerr, Aphra, |e author.
- 245 10 |a Global games : |b production, circulation and policy in the networked era / |c Aphra Kerr.
- 260 __ |a New York ; |a London : |b Routledge, |c 2017.
- 300 __ |a xii, 228 pages : |b illustrations ; |c 24 cm.
- 336 __ |a text |b txt |2 rdacontent
- 337 __ |a unmediated |b n |2 rdamedia
- 338 __ |a volume |b nc |2 rdacarrier
- 504 __ |a Includes bibliographical references (pages [202]-221) and index.
- 650 _0 |a Computer games industry.
- 650 _0 |a Computer games |x Economic aspects.
- 650 _0 |a Computer games |x Social aspects.