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MARC状态:审校 文献类型:西文图书 浏览次数:23

题名/责任者:
XNA 2.0 Game Programming Recipes: A Problem-Solution Approach by Riemer Grootjans.
版本说明:
2nd ed.
出版发行项:
Berkeley, CA: Springer-Verlag New York, Inc., 2007
ISBN:
9781590599259
载体形态项:
626p. ; 27 cm.
个人责任者:
Riemer Grootjans.
论题主题:
XNA (Computer file)
论题主题:
Computer games - Programming
中图法分类号:
TP39
摘要附注:
Annotation It focuses primarily on 2D and 3D graphics programming, but other game programming features such as Audio playback and Networking are also discussed in detail. These are some of the topics that are being covered in-depth: * How to create 2D graphics *3D rendering techniques at various levels of difficulty * Loading, rendering and animating 3D Models * To read input devices: Keyboard, Mouse, Xbox360 Controller * Use Audio to spice up your game * Add Networking to your game to challenge your friends * Learn about the architectural XNA features, such as GameComponents * The Content pipeline: one of the 3 major components in XNA Game Development * A whole list of HLSL techniques! Who this book is for This book is for everyone! Whatever your experience, you will find a recipe to suit your need and skill. Great care has been taken to ensure the easier recipes provide a great deal of detail so they can be followed by readers without a great deal of programming experience. Each chapter gradually builds in difficulty so you will be able to progress through it as your XNA coding improves and you want to move on to more sophisticated techniques.
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